Leading the Activity
Student Design Teams design and make a toy do just what they want! They use ideas from "Rollers and Rockers" to make rolling toys that stop at a certain point, or make rocking toys that stop after a certain amount of time.
Invite students to brainstorm their own ideas for constructing a toy that rolls or rocks. Challenge them to meet these special requirements for the toys:
- The rolling toy must stop at a certain point, which is determined by the design team.
- The rocking toy must stop rocking after a certain amount of time, which is determined by the design team.
Suggested materials per group might include:
- paper tubes
- bottle corks
- rubber bands
- paper or styrofoam cups
- ping pong balls or old tennis balls
- construction paper
- crayons and/or markers
- poster board
- Toy Design Planning Sheet
- blank paper
(Student Design Teams should be encouraged to think of other materials that they might use and bring to class.)
Range of Results
- Select a toy type to design, either a rolling toy or a rocking toy.
- Brainstorm ideas for constructing the toy.
- List materials needed and steps for constructing the toy.
- Draw a diagram of the toy.
- Construct the toy and test it.
- Make any necessary modifications.
- Give the toy a name.
- Develop an advertising campaign for the toy.
- Display and demonstrate the toy during the classroom Toy Fair.
This activity is designed to be a long term project. It will require time and a series of opportunities for the Student Design Teams to meet, plan and test their ideas. The advertising campaign and Toy Fair allow Student Design Teams to experience the real-world activities of toy design and presentation to the public. The ultimate purpose of the activity is for students to creatively work together to produce a product and have FUN!
Return to Judi's Electronic
Return to Electronic Hallway
Return to TEAMS Homepage